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Glossary

Decode the language of award-winning web design

Stay fluent in the vocabulary our judges, designers, and developers use every day. The glossary brings together the patterns, principles, and metrics that define best-in-class digital experiences.

Glossary entries
96

Curated terminology sourced from the Web Design Awards knowledge base.

In-depth explanations
96

Definitions enriched with context, examples, or judging criteria.

Editorial highlights
96

Entries with tailored headings that spotlight when a term matters most.

Alphabetised sections
25

Jump to any letter to explore connected concepts in seconds.

Browse the glossarySuggest a term

Browse the glossary

Search for specific terminology or jump straight to the letter you need. Definitions include editorial insights from the Web Design Awards archive.

Try:

Showing all 96 terms

A

7 entries

Terms that begin with the letter A.

Definition→

A/B Testing

What is A/B Testing

A method of comparing two versions of a webpage or app to see which one performs better.

Definition→

Accessibility

What is Accessibility

Designing websites and applications accessible to all users, including those with disabilities.

Definition→

Affinity Diagram

What is Affinity Diagram

A color scheme involving three colors equally spaced around the color wheel, providing vibrant contrasts.

Definition→

Affordance

What is Affordance

A design feature that suggests how an object should be used.

Definition→

Alignment

What is Alignment

The arrangement of elements to line up in a straight line or grid to create order and alignment.

Definition→

Analogous Color Scheme

What is Analogous Color Scheme

A color scheme that uses colors that are next to each other on the color wheel.

Definition→

Augmented Reality (AR)

What is Augmented Reality (AR)

An interactive experience of a real-world environment where objects are enhanced by computer-generated perceptual information.

B

3 entries

Terms that begin with the letter B.

Definition→

Baseline Grid

What is Baseline Grid

A horizontal guideline used to align text.

Definition→

Biometric Authentication

What is Biometric Authentication

Security process that uses biological characteristics to verify individuals.

Definition→

Breadcrumbs

What is Breadcrumbs

Navigation links that allow users to track their path from the page they are currently viewing to the home page.

C

9 entries

Terms that begin with the letter C.

Definition→

Call to Action (CTA)

What is Call to Action (CTA)

A button or link placed on a webpage encouraging users to take an action.

Definition→

Card Sorting

What is Card Sorting

A user experience research technique where participants organize topics into categories.

Definition→

Color Contrast

What is Color Contrast

The difference in luminance or color that makes an object distinguishable.

Definition→

Color Palette

What is Color Palette

A selection of colors that are used consistently throughout a design.

Definition→

Content Strategy

What is Content Strategy

The planning, creation, and management of content.

Definition→

Contextual Inquiry

What is Contextual Inquiry

A research method used to understand the context of a user's interactions with products.

Definition→

Contrast Ratio

What is Contrast Ratio

The ratio of the luminance of the bright color to the dark color in web design.

Definition→

Conversion Rate

What is Conversion Rate

The percentage of visitors who take the desired action.

Definition→

CSS (Cascading Style Sheets)

What is CSS (Cascading Style Sheets)

A style sheet language used for describing the presentation of a document written in HTML.

D

5 entries

Terms that begin with the letter D.

Definition→

Dark Pattern

What is Dark Pattern

User interface design choices that trick users into taking actions they might not otherwise choose.

Definition→

Data Visualization

What is Data Visualization

The representation of data in a visual context, like a chart or map, to help users understand patterns and trends.

Definition→

Design Sprint

What is Design Sprint

A time-constrained process where a team collaborates to answer critical business questions through design, prototyping, and testing ideas.

Definition→

Design System

What is Design System

A comprehensive set of standards for design and UI components across a project.

Definition→

Design Thinking

What is Design Thinking

A methodology that provides a solution-based approach to solving problems.

E

3 entries

Terms that begin with the letter E.

Definition→

Empathy Map

What is Empathy Map

A visual representation used to understand the attitudes and behaviors of users.

Definition→

Ethnography

What is Ethnography

The study of people in their natural environment through observation and interviews to understand their experiences and behaviors.

Definition→

Experience Design

What is Experience Design

The practice of designing products, processes, services, events, and environments with a focus placed on the quality of the user experience.

F

7 entries

Terms that begin with the letter F.

Definition→

F-Layout

What is F-Layout

A web page layout that places the most important information at the top where users tend to look first.

Definition→

Favicon

What is Favicon

A small, iconic image that represents a website in browser tabs.

Definition→

Fidelity (in prototypes)

What is Fidelity (in prototypes)

The degree to which a design is detailed and realistic.

Definition→

Fixed Navigation

What is Fixed Navigation

A navigation bar that sticks to the top of the screen as users scroll down.

Definition→

Flat Design

What is Flat Design

A style of interface design emphasizing minimal use of stylistic elements.

Definition→

Focus State

What is Focus State

An interactive design element that indicates a clickable area, often changing appearance when hovered over.

Definition→

Font Pairing

What is Font Pairing

The practice of selecting and pairing typefaces to complement the design.

G

4 entries

Terms that begin with the letter G.

Definition→

Gamification

What is Gamification

The application of game-design elements and game principles in non-game contexts to improve user engagement and problem-solving.

Definition→

Gestalt Principles

What is Gestalt Principles

Psychological principles that describe how humans perceive patterns.

Definition→

Gesture Recognition

What is Gesture Recognition

The ability of a device to interpret physical movements as commands.

Definition→

Grid System

What is Grid System

A structure made up of vertical and horizontal lines that help to organize content.

H

5 entries

Terms that begin with the letter H.

Definition→

Haptic Feedback

What is Haptic Feedback

Technology that recreates the sense of touch by applying forces, vibrations, or motions to the user.

Definition→

Heuristic Evaluation

What is Heuristic Evaluation

A usability inspection method for identifying usability problems in a user interface design.

Definition→

Hierarchy

What is Hierarchy

The arrangement or presentation of elements in a way that implies importance.

Definition→

Hover State

What is Hover State

The visual change that occurs when a user places their cursor over an element.

Definition→

HTML (Hypertext Markup Language)

What is HTML (Hypertext Markup Language)

The standard language for creating web pages and web applications.

I

5 entries

Terms that begin with the letter I.

Definition→

Iconography

What is Iconography

The use of symbols to represent information and actions in a design.

Definition→

Information Architecture

What is Information Architecture

The structural design of information to improve usability and findability.

Definition→

Information Overload

What is Information Overload

A state of having too much information to make a decision or remain informed about a topic.

Definition→

Interaction Design

What is Interaction Design

The creation of digital environments that facilitate user interaction.

Definition→

Interface Elements

What is Interface Elements

Components of a user interface, such as buttons and icons.

J

1 entry

Terms that begin with the letter J.

Definition→

Journey Mapping

What is Journey Mapping

The process of creating a visual map that outlines the steps taken by users as they interact with a product.

K

1 entry

Terms that begin with the letter K.

Definition→

Kerning

What is Kerning

The space between characters in a piece of text.

L

2 entries

Terms that begin with the letter L.

Definition→

Landing Page

What is Landing Page

A single web page that appears in response to clicking on a search engine optimized search result.

Definition→

Lean UX

What is Lean UX

A design approach that focuses on delivering value to users quickly by iterating design solutions based on direct feedback.

M

5 entries

Terms that begin with the letter M.

Definition→

Material Design

What is Material Design

A design language developed by Google, emphasizing paper-like visual qualities and animations.

Definition→

Microinteractions

What is Microinteractions

Small user interactions that enhance the user experience, like a button animation.

Definition→

Minimalism

What is Minimalism

A design approach that emphasizes simplicity and the removal of superfluous elements.

Definition→

Mobile-First Design

What is Mobile-First Design

The practice of designing a website for smaller screens first, then adding more features for larger screens.

Definition→

Mood Board

What is Mood Board

A visual tool consisting of images and colors that represent a project's style.

N

3 entries

Terms that begin with the letter N.

Definition→

Natural Language Processing (NLP)

What is Natural Language Processing (NLP)

A branch of artificial intelligence that enables computers to understand, interpret, and respond to human language in a valuable way.

Definition→

Navigation Patterns

What is Navigation Patterns

Conventional methods for designing website navigation.

Definition→

Negative Space

What is Negative Space

Empty space around design elements, helping to separate and group items.

O

2 entries

Terms that begin with the letter O.

Definition→

Omnichannel Design

What is Omnichannel Design

A seamless design across multiple channels that provides a consistent yet tailored experience.

Definition→

Onboarding

What is Onboarding

The process of introducing a user to a new product or service.

P

5 entries

Terms that begin with the letter P.

Definition→

Persona

What is Persona

A semi-fictional character based on research to represent a user type.

Definition→

Personalization

What is Personalization

The process of customizing user experiences to meet individual needs based on specific data.

Definition→

Pixel Density

What is Pixel Density

The number of pixels in a digital image or display.

Definition→

Predictive Analytics

What is Predictive Analytics

The use of data and statistical algorithms to predict future outcomes based on historical data.

Definition→

Prototype

What is Prototype

A preliminary model of a product used to demonstrate or test design concepts.

Q

2 entries

Terms that begin with the letter Q.

Definition→

Qualitative Research

What is Qualitative Research

Research that seeks to understand user behavior, preferences, and perceptions through observation and interviews.

Definition→

Quantitative Research

What is Quantitative Research

The systematic investigation of users and their requirements, in order to add context and insight into the design process.

R

2 entries

Terms that begin with the letter R.

Definition→

Responsive Design

What is Responsive Design

A practice ensuring that digital content is accessible to all people, including those with disabilities.

Definition→

Retina Display

What is Retina Display

A method used to generate a large number of ideas and categorize them for analysis.

S

6 entries

Terms that begin with the letter S.

Definition→

Sans Serif

What is Sans Serif

A design pattern for user interfaces that presents information in cards (e.g., Pinterest).

Definition→

Scalable Vector Graphics (SVG)

What is Scalable Vector Graphics (SVG)

Reducing information into smaller, digestible chunks to help users process, understand, and remember it more easily.

Definition→

Scrolling Patterns

What is Scrolling Patterns

The amount of mental effort required to operate a user interface, ideally minimized in good design.

Definition→

Serif

What is Serif

A set of rules regarding how colors interact and their psychological effects.

Definition→

Skeuomorphism

What is Skeuomorphism

Colors directly opposite each other on the color wheel, offering strong visual contrast.

Definition→

Style Guide

What is Style Guide

A user interface style that uses dark background colors with light text, often used to reduce eye strain.

T

1 entry

Terms that begin with the letter T.

Definition→

Typography

What is Typography

Atomic elements specified in design systems (e.g., colors, fonts) to maintain visual consistency across products.

U

9 entries

Terms that begin with the letter U.

Definition→

UI (User Interface)

What is UI (User Interface)

Ten principles for good design articulated by the influential industrial designer, emphasizing simplicity and functionality.

Definition→

UI Kit

What is UI Kit

The measurement of where and how users look at a page or screen, used to assess visual attention.

Definition→

Usability

What is Usability

A concept from ergonomics stating that the time required to move to a target area is a function of the distance and the size of the target.

Definition→

User Flow

What is User Flow

An arrangement of content into columns and rows, which helps to structure and organize information visually.

Definition→

User Journey

What is User Journey

The prominent, large banner image or block at the top of a website or webpage.

Definition→

User Research

What is User Research

Adapting Maslow's hierarchy to prioritize user needs from basic functional to higher-level psychological and self-fulfillment needs.

Definition→

User Stories

What is User Stories

An interactive representation of the final product used for testing and evaluation.

Definition→

User-Centered Design

What is User-Centered Design

A smooth transition between colors, often used to add visual interest or highlight elements.

Definition→

UX (User Experience)

What is UX (User Experience)

Design methodology focused on the preferences, behaviors, and needs of the end-user.

V

5 entries

Terms that begin with the letter V.

Definition→

Vector Graphics

What is Vector Graphics

Clues in the design that hint at what elements can do, such as buttons designed to look pushable.

Definition→

Virtual Reality (VR)

What is Virtual Reality (VR)

An immersive digital environment that users can interact with in a seemingly real or physical way.

Definition→

Visual Hierarchy

What is Visual Hierarchy

Design technique creating a three-dimensional look on a flat surface, often used in illustrations and UI elements.

Definition→

Visual Weight

What is Visual Weight

Principles and guidelines that serve as a foundation for good user experience design.

Definition→

Voice User Interface (VUI)

What is Voice User Interface (VUI)

Interaction with a computer interface via spoken commands.

W

2 entries

Terms that begin with the letter W.

Definition→

Whitespace

What is Whitespace

A basic version of a product designed to test and validate concepts, typically with limited functionality.

Definition→

Wireframe

What is Wireframe

A design that uses variations of a single color, creating a cohesive and harmonious look.

Z

1 entry

Terms that begin with the letter Z.

Definition→

Z-Layout

What is Z-Layout

A unique navigation pattern designed for users with disabilities, simplifying web navigation.

#

1 entry

Terms that begin with the letter symbol.

Definition→

508 Compliance

What is 508 Compliance

The most prominent call to action on a page, designed to guide users towards a primary objective.